AI Insights · Timothy · October 2021
Top 5 Paid Games on iOS in Luxembourg: Q3 2021 Performance
Discover the performance trends of the top 5 paid games on iOS in Luxembourg during Q3 2021, including weekly downloads, revenue, and active user metrics.
In the third quarter of 2021, the top 5 paid games on iOS in Luxembourg showcased varied performance trends. The data, sourced from Sensor Tower, highlights the weekly downloads, revenue, and active user metrics for these popular titles.
Minecraft, published by Mojang, saw its weekly revenue fluctuate between $590 and $958, peaking in early July. Weekly downloads ranged from 94 to 218, with notable spikes in early August. Active users remained relatively stable, hovering around 18K to 20K throughout the quarter.
Bloons TD 6, from Ninja Kiwi, experienced a peak in weekly revenue of $319 in early August, with other weeks generally seeing figures between $116 and $233. Downloads varied significantly, with a low of 6 in mid-July and highs of 44 in late June and late September. Active users showed a steady pattern, mostly fluctuating between 255 and 311.
Farming Simulator 20 by GIANTS Software GmbH had a peak revenue of $342 in late August. The game's downloads were generally low, with a notable increase to 28 in mid-August. Active user numbers showed minor fluctuations, ranging from 23 to 64.
My Child Lebensborn, published by Sarepta Studio AS, saw a significant peak in revenue at $614 in mid-July, while other weeks ranged from $12 to $329. Downloads also peaked in mid-July at 221, with lower figures in subsequent weeks. Active user numbers followed a similar trend, peaking at 220 in mid-July and gradually decreasing thereafter.
MONOPOLY: The Board Game by Marmalade Game Studio showed steady revenue, peaking at $289 in mid-July. Downloads were highest in early July at 50 and generally remained low for the rest of the quarter. Active users peaked at 107 in mid-July, with a gradual decline to 55 by the end of September.
For more detailed insights, visit Sensor Tower.